27 year old Norwegian 3D Artist, I do every thing from hard to soft surface modeling, but Mainly specialize in Hardsurface.
Started 3D modeling and animation back in 2012 doing small mods for games such as counter strike source, from then I have continued to hone my skills as a 3D artist trough smaller indie games and now in the games Industry.
Bachelor in Game design.
Currently Working for Remedy Entertainment as as a senior hard surface artist
Creating Hero assets in the beautiful environments made at remedy
I Create weapons used by the infamous payday gang!